THE EFFECT OF SCRABBLE GAME TO THE EIGHTH GRADE STUDENTS’ VOCABULARY MASTERY AT SMPN 1 SEMEN IN THE ACADEMIC YEAR 2016/2017
Author (Penulis)
Ratih Sriwulan Hapsari
Universitas Nusantara PGRI Kediri
Author Identity (NPM)
12.1.01.08.0212
Abstract
ABSTRACT
The objectives of this research are to know the students’ vocabulary mastery before being taught by using scrabble game, to know the students’ vocabulary mastery after being taught by using scrabble game, to know is there any effect of using scrabble game to the students’ vocabulary mastery. The design of this research is experimental research with one-group pretest-posttest students. The subject of the research is the students VIII-D of SMPN 1 Semen in the Academic year 2016/2017. The total sample of students was 33 students. The instruments used in this research were pre-test and post-test in the form of written vocabulary test with the topic of adjective word and physical appearance using multiple choices questions. The data were analyzed using t-test formula. The result of the research showed that t-score (13,587) higher than t-table at the level significant of 5% (2.042) and 1% (2.750). It means the alternative hypotheses (ha) were accepted and the null hypotheses (ho) were rejected. So, it can be concluded that there is significant effect of scrabble to the students’ vocabulary mastery at SMPN 1 Semen in the Academic year 2016/2017. Therefore, it can be suggested that the use of scrabble can be alternative media to teach English especially vocabulary, in order to improve vocabulary mastery.
KEYWORDS: Vocabulary, Game, Scrabble